

We’ve also added zombie bears to the game be very careful with these guys they will fuck you and your fort up. Basically all zombies are high res now and the apocalypse never looked so sexy! If that wasn’t enough we’ve added a new Screamer Zombie that investigates world heat map locations that are too hot based on noise, smells and activity so the spider zombie has returned to a normal zombie in the spawning mix.

#7dtd valmod lumberjack update
Folks this is by far the largest update to date and as Michael Buffer says “Let’s get ready to rumble!”

Unless you‘ve been living under a rock you’ve probably heard this is one big mother lode of content! In fact it’s got more features than any release we’ve ever done and internally we’re on build number 134 for A13 to give you an idea of the magnitude of this coming update. That being said we have had hundreds of requests for release notes to be published before the official release so you folks can digest the mass of information we have compiled for you. We have about 50 issues of importance left to fix so it could come out between Friday and Monday if things go well and additional showstoppers don't rear their ugly zombie heads. ‘Apocalypse Release' and we're getting very close. The team has been busting ass on Alpha 13 A.K.A.
